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W3C logo Ubiquitous Web Applications

The UWA Working Group focuses on extending the Web to enable distributed applications of many kinds of devices including sensors and effectors. Application areas include home monitoring and control, home entertainment, office equipment, mobile and automotive. ( more details).

Latest News

Please let us know if you are planning on giving a talk or have other news relevant to the UWA Activity so that we can add it to our news feed.

Minutes from the Pisa Face to Face — 13 August 2008

The Ubiquitous Web Applications Working Group held a two day face to face meeting on 24-25 July 2008 in Pisa, Italy, hosted by the HIIS Laboratory of the Istituto di Scienze e Tecnologie dell'Informazione. The meeting was very effective and covered a wide range of topics, see the minutes for details, including presentations on migratory user interfaces, and the GSMA Access project. Our next face to face will be in October as part of the W3C Technical Plenary in Mandelieu, France.

Meeting on Model-based design — 13 August 2008

On 23 July 2008, the Istituto di Scienze e Tecnologie dell'Informazione, hosted a one day meeting in Pisa, Italy on model-based design. The participants came from a range of organizations including Fraunhofer Gesellschaft, ISTI, JustSystems, Siemens and Telefónica de España. The meeting ended with a concensus on moving forward on preparing a draft charter for a W3C Incubator Group as a means to advise W3C on the role of model-based design for authoring Web applications. More details can be found in the minutes.

Personalization and the Delivery Context — 13 August 2008

The UWA working group has recently started work on mechanisms to support personalization of Web applications through exposing personal preferences as part of the delivery context. This will allow content developers to provide an enhanced user experience for people based upon their individual needs. This work is being led by Richard Schwerdtfeger (IBM) and Andy Heath (The Open University). A Working Group Note is planned on use cases and requirements.

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Documents

The UWA replaces the Device Independence Activity and inherit its documents which range from Working Group Notes all the way to full W3C Recommendations. See the UWA documents page. Our roadmap describes each of our current work items and is also used to help with scheduling the weekly teleconferences. We have a publically accessible wiki together with a public mailing list and archive.

How to give feedback?

Feedback on UWA documents is very welcome on the public-uwa@w3.org list ( archive). To subscribe to this list, Send an email to public-uwa-request@w3.org with the word subscribe in the email subject header. To unsubscribe, send an email to the same address with the word unsubscribe in the email subject header. For additional help, consult the W3C's public email list pages. To contact the Chair, email Dave Raggett < dsr@w3.org>.

How to join the UWA Working Group?

The UWA WG conducts its technical work primarily in public, but with recourse to W3C Member restricted channels when appropriate. Participation is open to W3C Member organizations and invited experts. Please ask your W3C Advisory Committee Representative to add you to the Working Group using this form, but before you do so please ensure you have a W3C user account. If your employer isn't yet a W3C Member, here are some details on how to become one. If you are working independently or are an academic affiliated with an institution of higher learning, then you may also be able to join as an Invited Expert. Please read the Policy for Approval of Invited Experts before contacting the Chair and Team contact.

Reasons for joining

One reason is to contribute to work on standards for content adaptation as a basis for reducing the costs for supporting Web applications on a wide range of devices with differing capabilities and browsers. Another reason is to work on standards for authoring distributed Web applications across multiple devices, e.g. for remote control or remote access to services on those devices in ways that scale across rapidly evolving networking technologies.

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